Duration: 9th of February – 18th of March
I was in a teams of 4 for this brief, my team consisting of; Alfie, Kamila, me and Alisha.
At the briefing, we were introduced to Nicko Strina, who presented to us a game he was previously working on. He told us about his experience in the games industry as well as the difficulties of developing complex games. We were then briefed on the game we will be animating promotional material for, the game being called Nippets.
Nippets was a 2D point and click game with a very simple, flat style which was advantage to us as it was easy for all of our members of the team to replicate.
We were told to pick a season (which was pertinent to the backdrop we will be using for our loop animation) and then redesign the Blink Industries logos based on that season. One important detail was that we had to use the Nippets style.
I was the primary designer of the team (although all of us contributed) and here are some of the designs which I came up with.








The final picture is the final design we ended up going with. We were given feedback on adding more people to the design as Nippets is a game about people and therefore we added a diver to the wave “Blink” part and a mermaid flicking her tail to the D letter.
As you can see there were previous designs which we didn’t end up going with in regards to the Blink part of the logo. Like the mermaid swimming behind the letter’s, a diver’s mask floating about, shadows of people’s feet in the water, silhouettes of people swimming and a woman floating on top of the wave with a pink floaty.
When it came to animating it, I ended up animating the cat swerving his tail, the mermaid flicking her tail, and the bird pecking the letter U.
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