Blog

  • GCS Panel

    25th of November we had our final GCS session which culminated in a panel which I contributed to hosting.

    It was a lovely way to wrap up our weeks of collaboration and let us share our experience.

    These were my notes which I had for the panels. I presented during two panels. At the end we had multiple online rooms where different teams presented. I was in Room Two Panel two.

    ”Knowing your audience and understanding different cultural nuances in content creation 

    1. Which Global content or design trends resonate across markets and what must be adapted for local audiences? 

    Some visual styles travel well (clean shapes, expressive characters, strong colour design).

    • Core themes like friendship, growth, and humour resonate globally.

    • Story structure, pacing, and “what is considered good content” vary by region.

    • American vs. Japanese animation shows how both design and audience expectations differ.

    • Local audiences often require adaptation in tone, cultural references, and character behaviours.

    2)Why should you operate in multiple markets and how do the preferences in regions affects what you are selling ? 

    It will help you share your point of view and your culture

    It’s shows more nuance to your culture

    Access to wider audiences → higher revenue potential.

    • Increases long-term brand relevance and visibility.

    • Regional tastes influence what genres, designs, and story types perform best.

    • You may need to tailor style, themes, or marketing to each market’s expectations.

    3)When understanding the customer what challenges or expectations might differ from markets you are in? 

    Cultural sensitivity expectations vary widely.

    • Storytelling norms differ (e.g., pacing, character complexity, humour).

    • Representation of cultures can be interpreted differently across countries (e.g., “Blue Eye Samurai” vs. Japanese anime).

    • Consumers bring different assumptions about what feels authentic or respectful.

    4)Why co create internationally and how might this help you understand other markets? 

    • Encourages creative growth by exposing you to new perspectives.

    • Helps refine work to fit a global audience.

    • Offers insight into local tastes, storytelling styles, and design norms.

    • Builds adaptable skills for working in multicultural teams.

    5)What assumptions might your content make that won’t translate across different cultures? 

    • Some jokes, stereotypes, or references may be seen as insensitive.

    • Behaviours or values assumed to be “universal” may not be.

    • Designs or character archetypes can read differently depending on cultural context.

    • What one culture finds endearing or harmless, another may see as offensive or ignorant. “

    Overall these sessions helped me think more about marketing and how important it is for us as creatives. I am already thinking of doing a campaign for my self to expand my audience.

  • Learning Perspective

    Recently Isobel has given us a lesson about perspective as well as some feedback on how I can improve mine.

    I already knew I had to fix it but she gave me a good tip in procreate how to create a grid and I then figured out that if I set my layer to “drawing assist” it will force my brush to only adhere to

    here is the latest version of the concept. To be updated.

  • Sept/Oct Round up

    Global Campus Studio

    -So far we covered a lot of topics to do with marketing and target audience.

    -I collaborated with some student from Toronto to complete a task focusing on cultural differences which could affect global marketing. We set up a zoom meeting and talked about our surroundings and cultural differences.

    -I also completed a sprint which focused on developing a social media strategy to introduce a local product to a foreign market. I chose Empire Magazine and the foreign market was China.

    InMotion

    Day 1:

    Bringing stories to Life Panel  

    Giovanna Ferrari 

    Cartoon Saloon. Made a short film 

    Get friends to share creative projects with to force you to create 

    Patrick Mchale 

    -Director of over the garden wall and worked on adventure time 

    Has a notebook of ideas that he never looks back on 

    Sets a timer for 20 minutes where he stares at a blank page, where he can write or either stare 

    When there is no deadline, creat one 

    Mikey Please

    Wacom Demonstration Panel 

    JuanPe Arroyo 

    Director Artist Animator 

    The Line

    Hundred deaths of peck 

    MovinkPad Pro showcase 

    -mainly looks at personal work 

    Shows they know what they are doing 

    Loish – Bringing sketch to life 

    Framestore Panel: httyd 

    Kayn Garcia– animation supervisor

    Day 2:

    Cartoon Saloon 

    Showcased Eiru

    -Giovanna Ferrari was the director (Italian) 

    -mostly target young audience and create short films and shows 

    -Paul Young became a producer as he was the one always answering the phone when the company just started out 

    -Brigid (important in Irish folklore) 

    -Focus on nature and Irish traditions/geography 

    Portfolio Review With Framestore 

    -Blender is bad apparently bad and Maya and 4D is preferable

    -Add text to frames on website to “take them on a journey” 

    – they go to graduate shows 

    K pop demon hunters panel 

    Maggie Kang 

    Chris Appelhans

    Wanted to make something Korean, at first came up with demon hunters and then went through everything very Korean and landed on K-pop. 

    After Effects Training

    Career Fair

    -Met Amy Backwell and distributed my CV to ILM and other companies. I was mostly interested in ILM as other companies were irrelevant to what I did.

    Interview Talk (Notes)

    Prepare a list of questions. -> shows organization 

    Research culture: corporate or laid back 

    Research the company and base questions on that. For example “company values” “you said you give back to the community, how do you do that?” 

    There are diff interview types:

    Face to face 

    Telephone 

    Group (they monitor how you work in a group, can volunteer to time keep) 

    Assessment canters 

    Panel interview 

    Vid application 

    -Talk about your values

    Spec application 

    -Ask them for an interview 

    -make an impression by attaching video 

    -follow up 

    Call

    -“wanted to make sure you have my details” 

    If you have online interview: put up posted notes 

    When making statements:explain how 

    I’m disciplined- I set an alarm and do this task every day without fail 

  • Isabel from I Love Networking

    We were given a talk today about Networking. Here are some of my notes.

    -Networking in a way is like making friends

    -People don’t buy what you do (product) people buy what you do for them (value)

    -We categorise and judge people in their first few moments (impressions matter)

    -You need to know your audience and people are using to find people like you

    -“Don’t be a food blogger, be the recipe”

    -When messaging be as polite as possible as you never know what the other person believes to be polite or impolite

    Find a way to I interview and not just bother. I am setting a goal to ask better questions.

    Find a way to not be a lurker and add value to the conversation.

    Repetition creates reputation

  • Roxanne Peters-Intellectual Property

    Roxanne Peters had given us a talk today in regards to intellectual property and here are my notes.

    -Intellectual Property; A set of international legal rights that protect the financial and reputational interests of creators and innovators

    -Includes copyrights, trademarks, design rights, patents, trade secrets

    Examples:

    -Music copyrights

    -Games and Animation Trademarks like trademarking slogans (“Gotta catch em all” From Pokémon)

    -Performers rights: Music Copyright to who ever wrote the song and performers rights to who over sang the song or was recorded speaking.

    After I was given a hypothetical case study which highlighted the issues with using AI and using ideas of lesser known artists, there was a relevant term that came up. ->

    Moral Rights: Your right to not be credited and named in connection to the product (If I want my name to be scratched from the credits)

  • My first DPS task

    My first task was to create this blog for DPS where I will document my journey!